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Old 01-24-2010, 09:22 PM
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xpressyourcell
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Wirelessly posted (Opera/9.7 (Windows Mobile; PPC; Opera Mobi/35432; U; en) Presto/2.2.1)

Quote:
Originally Posted by DavidMMorley
Quote:
Originally Posted by xpressyourcell View Post
Thanks for that, would you mind explaining how to do that exactly? Not much of one to play with code,
You will need m9converter http://forum.xda-developers.com/show...54&postcount=2

Convert your file to a XML using that tool (dos command line tool)

Now you can edit your XML, Notepad++ is perfect


snippet of lines 539-563

<Object Type="GLESSprite2D">
<Property Name="Center" X="8.0" Y="-8.0" Z="0.0" />
<Property Name="Position" Animated="true">
<Keyframes>
Each moving item has 5 positions it moves to during the animation time. Change the X and Y values to tell it where to go on your screen. 0,0 is top left.
<Keyframe Frame="180" X="0.0" Y="-550.0" Z="0.0" />
<Keyframe Frame="250" X="300.0" Y="-450.0" Z="0.0" />
<Keyframe Frame="479" X="0.0" Y="-380.0" Z="0.0" />
<Keyframe Frame="480" X="50.0" Y="-180.0" Z="0.0" />
<Keyframe Frame="550" X="300.0" Y="0.0" Z="0.0" />
</Keyframes>
</Property>
<Property Name="Opacity" Animated="true">
<Keyframes>
You can control the transparancy of each step also, why their is a extra one I do not know
<Keyframe Frame="220" Value="50.0" />
<Keyframe Frame="250" Value="50.0" />
<Keyframe Frame="479" Value="50.0" />
<Keyframe Frame="480" Value="50.0" />
<Keyframe Frame="520" Value="50.0" />
<Keyframe Frame="550" Value="50.0" />
</Keyframes>
</Property>
<Property Name="Texture Path" Value=".\Assets\Images\Home\WVGA\circle01.qtc" />
You can stretch your image if you want also here:
<Property Name="Size" Width="76.0" Height="76.0" />
How long do you want this particular one to last:
<Property Name="Duration" Value="956" />
</Object>
Lots of trial and error in there to play with, have some fun. I have ones that go around the screen and ones that fall upwards.

Now use the m9converter and turn back into a manila file and place in your windows directory.
awesome explanation! Thanks. Do you know which manila files control the brush and light animations?
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