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Old 11-10-2009, 10:59 PM
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Re: Features to add for Touch One 0.2a

Quote:
Originally Posted by RicoRich196 View Post
This is turning to a very ambitious project, I can't wait to see where it goes.

That said I voted for Landscape support. I'm not sure how important a screen lock function would be due to 6.5/6.5.1/2 having the built in slide unlocker.

There is already a very good screen locking applications out there: S2U2, and I don't even desire to compete with that nearly flawless application.

However, It seems as though repositioning shortcuts and widgets is by far the most desired addition, so that will be the next feature.

I am not going to mimic or mock how the iPhone or Android does this, as that is not the purpose of this interface at all. People can go grab a copy of iFonz or Androikkid for that.

Building off of the older implementations (iPhone / Android) and discovering through the creative process a 'better' and more 'friendly' way is by far the smartest route.

For example: On Android, when you go to add a widget, the OS will take you to the home screen, not caring if it is already cluttered and there is not room for the widget, it will then proceed to give you a large ugly message about how you screwed up choosing this screen. So now you have to hold down on the widget and try to get your finger to go to the right spot on the edge of the screen to trick it to slide over to another screen, only to have it complain again that you have no room. I am not even going to mention the iPhone (more like the iAppShortcutPhone), as it doesn't even let you customize... .

There are better ways to do things, and that is what I have set out to discover and implement for everyone to enjoy. I am sure I am not alone when I say that I want a rich, uncluttered, easy to use and smart interface for Windows Mobile, with a nice amount of eye candy.... Oh! And good battery life, which my app already rivals Titanium on.

Stay tuned
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