John,
Quote:
Originally Posted by jmorton10
Sorry, but this is dead wrong (at least in a TouchPro anyway)
READ THIS
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That thread seems to confirm a well-known Windows Mobile problem that we've independently confirmed, which is that (pre-WinMo 6.5, anyway) using DirectDraw is actually a lot slower (buggier too, we found) than blasting video directly to the frame buffer.
Really then, you're not asking Kinoma to support DirectDraw, but to support Qtv. Correct?
-- Charles Wiltgen