Quote:
Originally Posted by CovKid66
Definitely takes some getting used to...not having one! I read somewhere that part of the reasoning was that you would have the keyboard out more than in, and therefore did not need a d-pad. I'm not so sure about that myself. One of the places I keep struggling with is messaging, and the inability to scroll up and down messages using the dpad, particularly when you want to scroll above or below the current page. I was so used to doing this with the dpad, and now have to use my finger or stylus. Then if I actually want to delete a message without first opening it it's a bit of a pain because there is no way to highlight a particular message now without tapping it...and that of course opens it.
The obvious advantage is the larger screen (WVGA) though, and I know which I use / need more
|
Games are a ROYAL pain in the butt on the device, but not for the lack of a dpad. The cursor keys on the keyboard work great for that sort of thing. Most games don't understand that 800x480 resolution though - even the ones that display correctly often have the touchscreen buttons misaligned (you have to touch the screen an inch or so away from the button you want to hit). Also, most games will rotate landscape to the right-handed alignment, which puts the game upside down when viewed with the keyboard open.
SCUMMVM works fine (Maniac Mansion/Day of the Tentacle, etc), if you run the *beta* version of the software. Most of the EA games I tried failed miserably with either inaccessible on screen controls (touch alignment issue) or insufficient memory to run game errors.
For scrolling in apps, the Telus version has Page Up/Page Down buttons on the keyboard, granted with the use of a Fn-Cursor Key sequence.