Quote:
Originally Posted by quick99si
I've done the same, but this process renders the Alarm useless for me. I'm on the previous release, granted, but setting an alarm or changing it causes the clock to be an hour off again if you go through TF3D.
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I'm not sure then. When I was on the previous build unchecking the Time Sync fixed the problem for me. I could go into Worl Clocks no problem and set alarms. With the new build I found that to get my calender appointments in sync I had to go through WinMo Clocks&Alarms to adjust. I think the issue is that Work Clocks and WinMo Clocks&Alarms are battling for control of the time. It just a matter of time before it gets worked out.