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Streaming OGG or controling TCPMP
I'm writing a little app that controls an icecast stream from my phone. The stream is in OGG format, so I can use TCPMP to listen to it on the phone as well. But switching back and forth between my controller app and TCPMP is a bit of a pain.
So I'm looking for a way to stream and play OGG in a CF.NET app. So far I've only seen one (for pay) component. Has anyone seen anything that I could use in a GPL app? Or, is there any way I can control TCPMP from my app? All I really need to do is tell it to Play and Stop. Or even just launch it (with auto-play on) and kill it when I'm done. |
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