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-   -   How to use BaseKits (http://forum.ppcgeeks.com/showthread.php?t=18330)

pixelwix 02-11-2008 11:50 PM

How to use BaseKits
 
So I know a lot of people have been asking for this…. So here it is.

Step 1:
Download the Basekit version of your choosing from
ftp://up.ppcgeeks.com/Titan/Users/No2Chem/

Step 2:
Download the Basekit tools from
ftp://up.ppcgeeks.com/Titan/Users/Pixelwix/

Step 3:
Extract all of the files from both downloads into the same folder.

Step 4:
Add your own oems into the oem folder.

Step 5:
Click BuildOS.exe and select all the applications or hacks you want to build into the rom, and click the run button when your done.

Step 6:
Click BuildIt.bat, this will take all the files and what not and turn them in to RUU_signed.nbh in the RUU folder.

Step 7:
Flash your new rom by running ROMUpdateUtility.exe in the RUU folder.

Things that might and will go wrong , when you add an oem and it might say file already exits, more than likely said file is going to resides in the \OEM\OEMAPPS folder. What I do is if its an image file I delete the image file from the OEMAPPS folder because obviously I want the image that’s coming with the oem. If it’s a .dll or other system file then you need to figure out if the one you’re trying to replace it with is going to be better or newer than the one that’s in the OEMAPPS folder. (This where it gets tricky!!!)

azclown 02-12-2008 11:36 AM

So where are the files and folders that control the carrier? I see bits and pieces here and there that have Sprint in them.... Not sure what I can and cannot delete....

pixelwix 02-12-2008 12:02 PM

it will be in the OEMAPPS Folder

vossco32 02-12-2008 06:20 PM

Thanks for the post, now I finally have my VZW rom based on No2Chem's basekit! I removed all of the sprint stuff from OEMOPERATORS and OEMAPPS and then used the Carrier Customizations from DogGuy's Kitchen and everything seems to be working like a champ.

Thanks again

[sammich] 02-12-2008 10:35 PM

DANG IT! I CANT GIVE DOUBLE REP... THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU


And you're avatar's hair is very sexy lol

JimSmith94 02-13-2008 12:39 AM

I saw talks in other threads about saving and using the os.nb file after running prepit.bat on the nbh file in DogGuy's kitchen. I just followed your instructions, burned the resultant RUU_signed.nbh to my phone, and so far it seems to work great.

Am I correct that the nk.fat in the basekit is the OS, and os.nb is not needed anymore? That seems to be the case, otherwise my phone wouldn't have booted. ;)

pixelwix 02-13-2008 01:32 AM

Quote:

Originally Posted by JimSmith94 (Post 184986)
I saw talks in other threads about saving and using the os.nb file after running prepit.bat on the nbh file in DogGuy's kitchen. I just followed your instructions, burned the resultant RUU_signed.nbh to my phone, and so far it seems to work great.

Am I correct that the nk.fat in the basekit is the OS, and os.nb is not needed anymore? That seems to be the case, otherwise my phone wouldn't have booted. ;)

yup your right nk.fat is the same as os.nb

one thing that i did see in the new basekit is that welcome96 image file is missing from the kit so when you build you rom the screen is going to be white instead of the windows mobile 6.1 screen, just let it boot till you hear the alert sound, then just tap the screen to get to the screen calibration.

JimSmith94 02-13-2008 02:36 AM

Quote:

Originally Posted by pixelwix (Post 185048)
yup your right nk.fat is the same as os.nb

one thing that i did see in the new basekit is that welcome96 image file is missing from the kit so when you build you rom the screen is going to be white instead of the windows mobile 6.1 screen, just let it boot till you hear the alert sound, then just tap the screen to get to the screen calibration.

Thanks for the confirmation. :) I noticed that welcomehead.96.png was missing too. I just copied it from another kitchen. It's in SYS\Redist_dpi_96_resh_240_resv_320.

dishe 02-26-2008 02:28 AM

Re: How to use BaseKits
 
May just be me, but this seems like an oversimplification.
No2chem himself says:
"IMPORTANT! You must download the regular rom too and extract os.nb from the nbh to build or else you will be using the wrong XIP!"

Also, certain OEMs contain modules that need to be moved in order to prevent memory overlaps. For this you must use the Greloc program.

I might work the way you're describing, but it seems like there's some more details that might be important.

blazingwolf 02-26-2008 06:56 PM

Re: How to use BaseKits
 
Quote:

Originally Posted by dishe (Post 194035)
May just be me, but this seems like an oversimplification.
No2chem himself says:
"IMPORTANT! You must download the regular rom too and extract os.nb from the nbh to build or else you will be using the wrong XIP!"

Also, certain OEMs contain modules that need to be moved in order to prevent memory overlaps. For this you must use the Greloc program.

I might work the way you're describing, but it seems like there's some more details that might be important.

No2Chem changed how he does his ROMs. You can no longer extract the .nb file and get it to work.


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