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-   -   Rejected By Apple, iPhone Developers Go Underground (http://forum.ppcgeeks.com/showthread.php?t=78549)

elephant007 08-08-2009 11:11 PM

Rejected By Apple, iPhone Developers Go Underground
 
And so it begins:

Quote:

Rejected By Apple, iPhone Developers Go Underground
http://www.wired.com/images_blogs/ga...4c5c8316_b.jpg
Apple is the exclusive gatekeeper to its iPhone App Store, able to reject apps at will — as it did July 28 with Google Voice. But some developers aren’t taking the rejection lying down: They’re turning instead to an unauthorized app store called Cydia, where forbidden wares continue to exist — and even earn developers some money.

That store is operated by Jay Freeman, more fondly known in the iPhone “Jailbreak” community as Saurik. Only five months old, his app store Cydia specializes in selling apps that Apple would reject or ban (or already has). To use Cydia or the apps available through it, customers need to jailbreak their phones — hack them to work around Apple-imposed restrictions — a process that Apple claims is illegal.

Indeed, you can even get a Google Voice app, GV Mobile, through Cydia. After Apple pulled the app from its App Store, developer Sean Kovacs (who is not affiliated with Google) made it available for free through Cydia.

It’s difficult to get accurate data on how many customers have jailbroken their iPhones. But based on the number of unique device identifiers tracked on his server, Freeman claims that about 4 million, or 10 percent of the 40 million iPhone and iPod Touch owners to date, have installed Cydia. On a recent day, he said 470,000 people were connecting to the Cydia store, up from 350,000 per day just a few months ago. Among many free apps, there are also 15 paid apps in Cydia, and the store has earned $220,000 in overall sales in just five months.

“People are so annoyed by Apple and their ****, and if you give them opportunity to go around it, then they’ll even pay for it,” said Kim Streich, a developer whose app 3G Unrestrictor earned $19,000 in sales in just two weeks through Cydia.

Though Cydia is relatively young, the underground “Jailbreak” community has existed since the first iPhone launched in 2007. That year, Apple didn’t yet have an app store for its iPhone, stifling the true potential of the device. This limitation inspired digital rebels to hack away at the iPhone’s closed platform in an effort to free its mind. The result? An app called Installer, opening a door for early iPhone owners to add games, utilities and other third-party software coded by developers.

It wasn’t until 2008 that Apple offered a software development kit for third-party coders to make programs for its iPhone. That led to the opening of the official App Store in July 2008. Apple’s store grew rapidly, accumulating 65,000 apps and serving over 1.5 billion downloads to date. Many developers abandoned Installer for the more popular App Store, leaving behind an underground space where unauthorized wares could continue to exist. Installer died and became reborn as Cydia, which evolved from an app library into a store in March 2009.

To gain access to Cydia, iPhone owners must jailbreak their smartphones using some freely available tools courtesy of the hacker group iPhone Dev-Team. Given the nature of this procedure, it’s clear Cydia’s primary audience consists of nerdy rebels wishing to utilize the full power of their iPhones, restriction-free.

Cydia’s numbers appear small compared to the rare stories we hear about developers turning into millionaires with hot sales of their iPhone apps in the App Store. But the idea behind a store like Cydia is that you don’t have to be huge to make money. With a smaller market, fewer competitors and a reasonably large customer base, each developer has a higher chance for making a quick buck, Freeman said. Plus, you get more personal attention: Developers submitting their app through Cydia need only contact Freeman, and their app can be made available almost immediately. That’s an enticing alternative to Apple’s approval process, which can take months and is notoriously opaque: Some App Store developers have faced difficulty getting answers to simple questions from Apple about their apps.

cydiaIt’s obvious what’s driving iPhone customers toward Cydia: Apple’s rejections and restrictions of major iPhone apps. Most notably, Apple recently banned apps supporting Google Voice, the search giant’s internet-based phone enhancement service that can provide cellphone users with free text messaging and transcribed voicemail.

Angry consumers and developers theorize that Apple banned the Google Voice apps so as not to detract business from its partner AT&T’s phone services. The incident has brewed so much controversy that even the Federal Communications Commission has gotten involved, sending letters to AT&T, Apple and Google inquiring about the reasons for the rejections.

“Looks like Apple and AT&T pissed off a lot of people,” Kovacs wrote in a July 28 blog post. “I’ll be releasing GV Mobile v1.2 on Cydia for free today or tomorrow.”

Another high-profile App Store regulation involves SlingPlayer, an app that enables iPhone users to stream video from a Slingbox device hooked up to a TV. When Sling originally submitted the app, it was capable of streaming over both Wi-Fi and the cellular 3G connection. However, Apple requested Sling to modify the app to work on Wi-Fi only. AT&T said this was a necessary move to prevent congestion on its 3G network.

That restriction spawned the most successful Cydia app to date, 3G Unrestrictor, developed by Streich. 3G Unrestrictor, a $2 app that has sold 9,500 copies, allows the iPhone to circumvent any network limitations imposed by Apple. For example, the app enables SlingPlayer users to stream TV over 3G as well as Wi-Fi; and when using the VOIP app Skype to place phone calls, customers can also use the cellular connection, whereas normally the app only enables users to dial over Wi-Fi.

“It’s just amazing what you can do on such a little cellphone, and Apple just forbids customers from doing these things, and it’s just a shame,” Streich said. “That’s why I’m so happy there’s a Cydia store.”

Another developer who reports positive experiences with Cydia is Jonathan Zdziarski, who said he has made more money through the unauthorized store than Apple’s App Store. In February, his app iWipe sold 694 copies in Cydia, compared to 91 copies of iErase in the App Store.

“I guess you could say the App Store is kind of like Wal-Mart, with more crap than you’d ever want to buy,” Zdziarski said. “And Cydia is like the general store that has everything you want and need, from fresh cuts of meat to those homemade cookies you can’t get anywhere else.”

Though some developers say they’re having better experiences selling apps through Cydia, it’s unlikely they will succeed on a longer term, said Rana Sobhany, vice president of Medialets, an iPhone app analytics company. She said the average consumer would prefer to purchase apps through a well trusted source such as Apple.

“There have been all these apps downloaded in the App Store because it’s easy for consumers to find, download and pay for apps,” Sobhany said. “This model is new because Apple has been training people how to download music to their iPods for years.”

However, even in the case of the App Store, developers who strike it rich still face challenges recreating their success, said Phillip Ryu, co-creator of the e-book reader Classics, which has sold over 400,000 copies to date.

“If you’re hoping to reach the mainstream, the best you can hope for is your app catches on fire and charts high enough for you to make a windfall,” Ryu said. “Essentially you aim for the jackpot, and if you don’t hit that, it’s not going to make you a living.”

Freeman said it was too soon to tell whether Cydia would provide developers stable incomes, but he recommends they give it a try, considering the successes some are experiencing. He admits, however, he isn’t making much money as the creator of Cydia: Like Apple, he takes 30 percent of each app sale to cover taxes.

“I don’t make much money off this project, but I value the community, and I look forward to how this changes the device landscape,” Freeman said.

w7excursion 08-08-2009 11:20 PM

Re: Rejected By Apple, iPhone Developers Go Underground
 
Makes me proud to be a windows mobile user.

Journeyjeans 08-09-2009 06:37 AM

Re: Rejected By Apple, iPhone Developers Go Underground
 
I respect the iPhone community. Seems they're just as dedicated as this community. Seems Cydia's their Xda/PPCGees

delawaresace 08-09-2009 08:33 AM

Re: Rejected By Apple, iPhone Developers Go Underground
 
Quote:

Originally Posted by Journeyjeans (Post 1090154)
I respect the iPhone community. Seems they're just as dedicated as this community. Seems Cydia's their Xda/PPCGees

I was thinking the same thing. though I don't like apple, I can sympathise with there community in wanting to make there phones better.

Dr.8820 08-09-2009 10:00 AM

Re: Rejected By Apple, iPhone Developers Go Underground
 
if they really want to hurt crapple, port those apps to winmo!

cooltech59 08-09-2009 10:27 AM

Re: Rejected By Apple, iPhone Developers Go Underground
 
Quote:

Originally Posted by mr.8820 (Post 1090253)
if they really want to hurt crapple, port those apps to winmo!

:headbang:Well like was reported here at PPCGeeks that process is already evolving with some minor porting of apps from Iphone to work on Winmo

Dr.8820 08-09-2009 10:32 AM

Re: Rejected By Apple, iPhone Developers Go Underground
 
Quote:

Originally Posted by cooltech59 (Post 1090279)
:headbang:Well like was reported here at PPCGeeks that process is already evolving with some minor porting of apps from Iphone to work on Winmo

cool! that should teach them lol!

cooltech59 08-09-2009 10:35 AM

Re: Rejected By Apple, iPhone Developers Go Underground
 
Quote:

Originally Posted by mr.8820 (Post 1090284)
cool! that should teach them lol!

:headbang: Here is the link:

http://forum.ppcgeeks.com/showthread.php?t=78160

daoom 08-09-2009 11:21 AM

Re: Rejected By Apple, iPhone Developers Go Underground
 
I always laugh when Apple users say that Microsoft is an evil corporation. I can't wait for the entertainment I will get when all this explodes in to a lawsuit.

elephant007 08-09-2009 11:31 AM

Re: Rejected By Apple, iPhone Developers Go Underground
 
Quote:

Originally Posted by delawaresace (Post 1090188)
I was thinking the same thing. though I don't like apple, I can sympathise with there community in wanting to make there phones better.

There are problems with iPhones? HA HA I thought they were the perfectest device in the universe... don't worry if they have problems, they'll make an app for that... Gee for all of life's dilemmas we got an app for that, gimme a break

Quote:

Originally Posted by cooltech59 (Post 1090279)
:headbang:Well like was reported here at PPCGeeks that process is already evolving with some minor porting of apps from Iphone to work on Winmo

Porting is ALWAYS cool, especially when you can port only one way...iPhone App to Windows Mobile not vise-versa...

Quote:

Originally Posted by daoom (Post 1090339)
I always laugh when Apple users say that Microsoft is an evil corporation. I can't wait for the entertainment I will get when all this explodes in to a law suit.

Remember most Apple users are so dedicated to Apple that they fail to see anything else. They think their Kung Fu is the best and fail to see that they are wrapped up in the brain washing of their leader alien, I mean the marketing genius Jobs...


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