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-   -   New TF3D2 Txt Interface Question? WITH SCREENS (http://forum.ppcgeeks.com/showthread.php?t=63168)

davenukem 03-31-2009 08:02 PM

New TF3D2 Txt Interface Question? WITH SCREENS
 
1 Attachment(s)
I have been running Juicy 6 for a while, posted a question in his thread but now I'm wanting to see if i can't acquire a quicker answer through you.

For anybody who is interested in knowing about TF3D2, it's a nice system, but it still has its bugs. It is still rather new, and i'm sure with time it will become much quicker. At the same time, I must tell all of you the new perks in the system are extremely nice. If you are a student such as myself, the calendar tab with an ACTUAL CALENDAR is absolutely amazing. It streamlines the planning process. Things such as the new start menu take some getting used to, along with some of the interface perks but try it and see if you like it. I might be going back to TF3D soon if i can't fix some of these little things but not likely.... BUT MOVING ON TO MY QUESTION

TF3D2 introduced a new texting interface. On this new text interface you type your text into a field hit send and it will appear along in threaded fashion, it's just prettier than the old version. Now, the problem i am having is that extended or longer texts, even those less than 160 characters do not show up completely in this interface. I desire to find a way to somehow increase the allowed amount of characters per text message in this new interface.

Now, an attempt to help out fellow PPCgeekers, for any of you using TF3D2 discovering that at times your text messages do not appear once sent first off make sure you are hitting SEND with your finger, i was hitting enter alot and wasn't realizing it just drops down a line :D. That's the obvious one. Second, if you hit send and it doesn't appear give it a max of about 8-10 secs before you actually conclude it's not going to appear, sometimes it takes a bit longer. Third, if it actually isn't showing up soft reset, this pretty much always fixes the problem. Also, close the program, try again. Once it starts working its hard to "braek it" again. Also, i have had success tapping the menu button, bottom left softkey, which for some reason seems to refresh the system and make the text messages appear :D.

Alrighty

TLDR;

TF3D2 new texting interface doesn't show more than a certain amount of characters (130 est.) anyway to increase the amount of characters that i can show in a single text message through this new interface?


Now there are screens, note how my text cuts off, i continued writing something like god is great etc etc etc... idk any ideas guys?

Jmz 03-31-2009 08:08 PM

Re: New TF3D2 Txt Interface Question?
 
Quote:

Originally Posted by davenukem (Post 814167)
I have been running Juicy 6 for a while, posted a question in his thread but now I'm wanting to see if i can't acquire a quicker answer through you.

For anybody who is interested in knowing about TF3D2, it's a nice system, but it still has its bugs. It is still rather new, and i'm sure with time it will become much quicker. At the same time, I must tell all of you the new perks in the system are extremely nice. If you are a student such as myself, the calendar tab with an ACTUAL CALENDAR is absolutely amazing. It streamlines the planning process. Things such as the new start menu take some getting used to, along with some of the interface perks but try it and see if you like it. I might be going back to TF3D soon if i can't fix some of these little things but not likely.... BUT MOVING ON TO MY QUESTION

TF3D2 introduced a new texting interface. On this new text interface you type your text into a field hit send and it will appear along in threaded fashion, it's just prettier than the old version. Now, the problem i am having is that extended or longer texts, even those less than 160 characters do not show up completely in this interface. I desire to find a way to somehow increase the allowed amount of characters per text message in this new interface.

Now, an attempt to help out fellow PPCgeekers, for any of you using TF3D2 discovering that at times your text messages do not appear once sent first off make sure you are hitting SEND with your finger, i was hitting enter alot and wasn't realizing it just drops down a line :D. That's the obvious one. Second, if you hit send and it doesn't appear give it a max of about 8-10 secs before you actually conclude it's not going to appear, sometimes it takes a bit longer. Third, if it actually isn't showing up soft reset, this pretty much always fixes the problem. Also, close the program, try again. Once it starts working its hard to "braek it" again. Also, i have had success tapping the menu button, bottom left softkey, which for some reason seems to refresh the system and make the text messages appear :D.

Alrighty

TLDR;

TF3D2 new texting interface doesn't show more than a certain amount of characters (130 est.) anyway to increase the amount of characters that i can show in a single text message through this new interface?

So basically your saying that the text message doesn't appear when you hit send? I have noticed this too and I think it is just manila. But I don't have an issue with it because I just write a text message, send and close out of it. By the time I get a response it is updated.

Reno 03-31-2009 08:14 PM

Re: New TF3D2 Txt Interface Question?
 
do you have a screenshot of the new texting interface? havent used TF3D2 yet so just curious. sorry to derail XD

davenukem 03-31-2009 08:17 PM

Re: New TF3D2 Txt Interface Question?
 
No sorry, not at the moment, and no, my problem is that the FULL text messages won't show up, it cuts them off after a certain number of characters and i have to open up the old threaded SMS to read the full one. Pretty annoying, so my question is how can i make it so that i can see the whole text message in the new texting interface.

skruff77 03-31-2009 08:20 PM

Re: New TF3D2 Txt Interface Question?
 
ya a screenshot would be nice.

davenukem 03-31-2009 08:46 PM

Re: New TF3D2 Txt Interface Question? WITH SCREENS
 
Now with screens guys :D well screen, its a nice system. That's landscape.

Reno 03-31-2009 09:02 PM

Re: New TF3D2 Txt Interface Question? WITH SCREENS
 
nice i didnt know that, that was the texting intwerface for TF3D2 i thought that interface was part of the new WM XD haha, i might have to use mightyrom Beta:headbang:

davenukem 04-01-2009 05:59 PM

Re: New TF3D2 Txt Interface Question? WITH SCREENS
 
Bump, need help.


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