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Old 03-30-2010, 02:12 AM
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Finally SuperMarioBros. windows mobile game VGA resolution

Finally a SuperMarioBros. game for your VGA device. Play as SuperMario travel through grassland,snowland,pipeland,and Boswers castle to fight King Bowser .
Classic mario music and sounds.
INSTALLATION:
1)Click on zip file
2)On bottom of screen select extract all
3)Then it will ask where you want to put the file, choose any folder you want.
GAMEPLAY:
1) Single-touch controls
2) The enemies are harmless but shoot weapons at you. You can stomp them to kill them. Dont fall into gaps in the ground, as that causes you to die also.
3)Use stylus to press start button if it doesnt respond and you can continue at same level you died.
4)Enjoy!!!
If you have any other question I be more than happy to help you. I warn you the final battle with bowser is long but hang in thier and save the princess!!
Attached Images
File Type: jpg supermariobros mobile.jpg (34.0 KB, 288 views) Click for barcode!
Attached Files
File Type: zip mario windows mobile vga.zip (4.55 MB, 478 views) Click for barcode!
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Old 03-30-2010, 02:21 AM
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Wirelessly posted (HTC Diamond: Mozilla/4.0 (compatible; MSIE 6.0; Windows CE; IEMobile 7.11) Sprint MP6950SP)

Sweet!!
Thanks for making a vga version!!
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Old 03-30-2010, 12:31 PM
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Re: Finally SuperMarioBros. windows mobile game VGA resolution

Cabbed up:
Attached Files
File Type: cab Krenisis Mario WM_VGA.cab (5.67 MB, 274 views) Click for barcode!
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Old 03-30-2010, 02:47 PM
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Re: Finally SuperMarioBros. windows mobile game VGA resolution

Quote:
Originally Posted by Hypnotic2010 View Post
Cabbed up:
thanks alot Hyponotic for making the cabs for easy installation.
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Old 04-02-2010, 02:08 PM
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Re: Finally SuperMarioBros. windows mobile game VGA resolution

Great little ap! Works great on my TP2 I'm not a gamer, but can get into this one. Keep up the good work.
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Old 04-05-2010, 01:35 PM
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Re: Finally SuperMarioBros. windows mobile game VGA resolution

Thanks ya'll! My OL loves this game.. She's going to freak when I load it on her phone. <LOL>
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Old 04-05-2010, 02:59 PM
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Wirelessly posted (HTC Diamond: Mozilla/4.0 (compatible; MSIE 6.0; Windows CE; IEMobile 7.11) Sprint MP6950SP)

I just wanted to say I like the game so far but I do have some suggestions. Can you set up the game so users could use the d-pad for directional control at least for left an right? Also, can you create a better way to reset the game if/when the player dies? Maybe a dedicated reset button? Also, I suggest you make an different icon for the cabbed version that hypnotic made so maybe a mario icon will appear in the Programs List. Right now the icon looks like pac-man.
One last suggestion, can you change alter mario on the screen so he stands still when the player is not trying to move left or right?
Thanks Again for creating this! It's already great and fun to play but if you can incorporate any of my suggestions then maybe it will be even better!

Last edited by horndoctor; 04-05-2010 at 03:03 PM.
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Old 04-05-2010, 11:32 PM
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Re: Finally SuperMarioBros. windows mobile game VGA resolution

Yes Iam working right now I have addedd brick breaking,turtle shell kicking,and made the game more like the original where you stomp on goombas not them shooting weapons. When mario dies the game will reset to beginning of stage. The phone however doesnt have multi-touch.
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Old 04-13-2010, 08:55 PM
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Re: Finally SuperMarioBros. windows mobile game VGA resolution

sweet apps .. got it running on my htc tp ..
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Old 04-30-2010, 11:10 PM
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Re: Finally SuperMarioBros. windows mobile game VGA resolution

Quote:
Originally Posted by rogelio rios View Post
3)Use stylus to press start button if it doesnt respond and you can continue at same level you died.
I just installed the CAB and tried this on my Sprint Touch Pro. No matter how I tried, I couldn't continue once I died the first time. By "start button" are you referring to the text on the screen or is there a physical start button to push?
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  PPCGeeks > Windows Mobile > WM HTC Devices > HTC Touch Pro > TP Themes & Software

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