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  #121 (permalink)  
Old 04-08-2008, 01:25 PM
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Re: iPhone Icon Pack Releases by Torx-Tevelopment

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Originally Posted by steph99 View Post
Hi Torx,

GREAT work, thanks so much!

--> Would you be willing to upload an empty glass button (or even the psd layers)? That'd be perfect, really!

Thanks anyway!
Stephan
+1 if you upload the empty PSD image Im sure I can just make my own and post em
  #122 (permalink)  
Old 04-09-2008, 10:23 PM
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Re: iPhone Icon Pack Releases by Torx-Tevelopment

download is also on the first page, read the readme!

Last edited by Torx; 08-30-2009 at 04:55 PM.
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  #123 (permalink)  
Old 04-10-2008, 10:37 AM
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Re: iPhone Icon Pack Releases by Torx-Tevelopment

Awesome. However, I am getting this error message when I try to open the glass template.
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File Type: jpg error.JPG (20.2 KB, 21 views) Click for barcode!
  #124 (permalink)  
Old 04-10-2008, 01:42 PM
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Re: iPhone Icon Pack Releases by Torx-Tevelopment

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Originally Posted by Torx View Post
download is also on the first page, read the readme!

thanks

now I gotta see if my poor PS skills can handle this
  #125 (permalink)  
Old 04-10-2008, 03:20 PM
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Re: iPhone Icon Pack Releases by Torx-Tevelopment

did you press ok?? it should be converted to your color profile environment
  #126 (permalink)  
Old 04-10-2008, 03:40 PM
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Re: iPhone Icon Pack Releases by Torx-Tevelopment

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did you press ok?? it should be converted to your color profile environment
I did and was able to work with it. I just didn't know if it would affect the icons I develop or not. I PMed you on the Lakeridge site, which you can probably disregard now.

Finally, I hate to be a pain, but can you come up with some sort of tutorial for converting the icons to TGA. Everytime I do a save as, I lose the trasnperancy. Thanks.
  #127 (permalink)  
Old 04-10-2008, 05:23 PM
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Re: iPhone Icon Pack Releases by Torx-Tevelopment

download and use Alphaconv to convert to tga
  #128 (permalink)  
Old 04-10-2008, 09:01 PM
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Re: iPhone Icon Pack Releases by Torx-Tevelopment

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thanks

now I gotta see if my poor PS skills can handle this

THANK YOU

i didnt see the layer1 (which is obviously where i drop what i want to add into. I got me a sweet new sprite backup transparent button

my only question now is what is the easiest way to resize it for the pressed icon
attached is my icon

::edit::

forgive me I never read the readme
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File Type: zip sprite.zip (5.7 KB, 63 views) Click for barcode!

Last edited by specv; 04-11-2008 at 09:17 AM.
  #129 (permalink)  
Old 04-11-2008, 02:00 PM
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Re: iPhone Icon Pack Releases by Torx-Tevelopment

OKay. So I create my icons using the PSD glass template. I paste my image and save it as a 32-bit TGA with no RLE compression. I then try to use AlphaConv to make it transparent and I get nothing.

Does the TGA need to be RLE compressed? Do I need to save as a BMPorPNG initially instead of TGA? I get no confirmation that AlphaConv did anything? Is this the only softwarecapable of this or are there others? I am not really digging AlphaConv?
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Old 04-11-2008, 02:48 PM
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Re: iPhone Icon Pack Releases by Torx-Tevelopment

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Originally Posted by larryo108 View Post
OKay. So I create my icons using the PSD glass template. I paste my image and save it as a 32-bit TGA with no RLE compression. I then try to use AlphaConv to make it transparent and I get nothing.

Does the TGA need to be RLE compressed? Do I need to save as a BMPorPNG initially instead of TGA? I get no confirmation that AlphaConv did anything? Is this the only software capable of this or are there others? I am not really digging AlphaConv?
if you have a working png file, open alphaconv change the setting to output in tga and drag the file over the program. A TGA shows up with the name in same directory. Seems simple enough I have tried it and I have had no problems
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