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Old 08-21-2009, 03:18 PM
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WM 6.5 - benefits of modules vs files and you?

I have learned that modules have dedicated spots in RAM where they go when they load, same slot every time. This is the point of G'reloc or WM'reloc. When converting from module to file with recmod, we gain another module slot. In a VK we have an option to limit the maximum number of modules allowed. this is in my kitchen set to 535. I only have around 480 modules left in my ROM. is there anything to be gained from lowering the number of allowed modules? Is there any benefit to having more files than modules or vice versa? I am not so well-versed in windows mobile memory management. It seems to me like having DLLs as files would increase performance because they would not have to be translated, compiled, or whatever (if they even are at load time) and also keep module slots free, but if each module already has its home set in stone does it really matter about the number of free slots? Is this like the old argument of linux kernel modules vs inbuilt drivers? they must each have their pros and cons....

if this makes any sense to anyone I would love to hear opinions, or even better: facts on this matter.


Thanks!
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Old 08-21-2009, 03:29 PM
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Re: WM 6.5 - benefits of modules vs files and you?

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Originally Posted by raidzero View Post
I have learned that modules have dedicated spots in RAM where they go when they load, same slot every time. This is the point of G'reloc or WM'reloc. When converting from module to file with recmod, we gain another module slot. In a VK we have an option to limit the maximum number of modules allowed. this is in my kitchen set to 535. I only have around 480 modules left in my ROM. is there anything to be gained from lowering the number of allowed modules? Is there any benefit to having more files than modules or vice versa? I am not so well-versed in windows mobile memory management. It seems to me like having DLLs as files would increase performance because they would not have to be translated, compiled, or whatever (if they even are at load time) and also keep module slots free, but if each module already has its home set in stone does it really matter about the number of free slots? Is this like the old argument of linux kernel modules vs inbuilt drivers? they must each have their pros and cons....

if this makes any sense to anyone I would love to hear opinions, or even better: facts on this matter.


Thanks!
modules are good, as long as they do not overflow into slot 0, you can see how many modules are in slot 0 in VK by looking at the build lok, its about 1/4 of the page down.
Modules make apps open quicker and are faster overall, as long as you dont have too many. With the native 6.5 kernal, two more slots open up, allowing more module space. Read this post at xda da_g does a great job explaining it!
http://forum.xda-developers.com/showthread.php?t=544445
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Old 08-21-2009, 03:33 PM
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Re: WM 6.5 - benefits of modules vs files and you?

Is this a benefit of MS using Fat 64?
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Old 08-21-2009, 03:53 PM
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Re: WM 6.5 - benefits of modules vs files and you?

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Originally Posted by MadlyAlive View Post
Is this a benefit of MS using Fat 64?

FAT64??? I thought we were on TFAT..
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Old 08-21-2009, 03:56 PM
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Re: WM 6.5 - benefits of modules vs files and you?

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Originally Posted by raidzero View Post
FAT64??? I thought we were on TFAT..
Maybe we are...I thought Fat 64 was WinMo 6.0 and up.

I just came across this thread: http://forum.ppcgeeks.com/showthread.php?t=51735

FormerPalmOS states:

Part 2 - File system and filters
The HTC Touch Pro uses only two file systems - FAT and IMGFS. FAT is what we as users interact with - FAT lives on both the internal flash storage and on the SD Card. IMGFS appears to be used only for updating the flash (ROM) image.

Not sure how accurate this information is and FAT sounds like it was a broad term in that post.
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