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Old 06-03-2010, 12:05 AM
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Re: Games run Choppy on EVO

What may actually be the limiting factor here is how much time/priority these companies are putting into optimizing the game to run on Android (java) from the original language. When porting to webOS it seems the SDK does it for you (or there is very little work to be done), but going to java, you have to recode a lot since the original code is C++/Objective C.
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