Quote:
Originally Posted by y0himba
Also, just because they are on the marketplace doesn't mean they are playable on the Imagio which doesn't have a keyboard or DPad. Marketplace is for WinMo in general, not Imagio specific.
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That is actually not necessarily
entirely correct.
Apple has it easy. One device. On hardware spec. No questions.
Winmo is obviously different in this specific regard.
So - to address that, developers are able to "tag" their software with hardware requirements in Marketplace. In other words - if a dev has tagged the app with being only QVGA compatible - then it will not show up for Imagio, bit it will show for my Vogue. That is because the Marketplace tries to identify the hardware that you are running.
Case in point:
Imagio shows 141 games.
Vogue shows 104. I just looked.
I am not saying that this is foolproof and that it will work 100% of time. But I am saying that if devs have done due dilligence, and Marketplace is able to correctly identify your device - you should not have a bad experience.